Styx: Shards of Darkness does not take full advantage of multiple CPU cores, even though it is powered by Unreal Engine 4. PC gamers can adjust the quality of distance of display (LOD), anti-aliasing, post processing, shadows, textures and effects. Styx: Shards of Darkness offers a few graphics settings to tweak. After all, Styx: Master of Shadows did not support SLI too. NVIDIA has not included any SLI profile for this title in its latest drivers and from the looks of it there won’t be any in the near future. Styx: Shards of Darkness is the sequel to Styx: Master of Shadows, is powered by Unreal Engine 4, and it’s time to see how it performs on the PC platform.įor this PC Performance Analysis, we used an Intel i7 4930K (turbo boosted at 4.2Ghz) with 8GB RAM, NVIDIA’s GTX980Ti and GTX690, Windows 10 64-bit and the latest WHQL version of the GeForce drivers. Which basically makes Styx: Shards of Darkness a perfect release in 2017. Sure thing, we’ve got games that offer stealth approaches (Dishonored 2 and the latest Deus Ex games), but apart from HITMAN there haven’t been any games relying completely on stealth mechanics. These days, however, there have been very few titles embracing these mechanics. Back in the 90s, the PC was flooded with stealth games.
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